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Right now i'm replacing Meihan_ground, Meihan_ground_dirt and Meihan_grass to give different physics properties to my meshes, but if I make a building or a railguard, the player will clip through em (or any plane perpendicular to the ground). I've tried replacing every: - meihan_ground_brick - meihan_ground_tire - meihan_ground_fence - Ground_hay to no success. What mesh am I suppose to replace to give mine solid physics ? note: when I remove all of those above, their models dissapear...
Thread 'Some screenshots that i took from the new update'
No, it's not a mod, it's update 0.4.2, which, as far as I understand, lets you create or download custom maps. Honestly, it's a decent update. However, I've noticed two bugs in this map: the window livery looks dark, and the rims do too. What do I mean by this? Well, let's look at my ZL1. This is how it should look. but on the Hangout map, it looks like this. Anyway, I'd better shut up and enjoy this update.

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