Right now i'm replacing Meihan_ground, Meihan_ground_dirt and Meihan_grass to give different physics properties to my meshes, but if I make a building or a railguard, the player will clip through em (or any plane perpendicular to the ground).
I've tried replacing every:
- meihan_ground_brick
- meihan_ground_tire
- meihan_ground_fence
- Ground_hay
to no success.
What mesh am I suppose to replace to give mine solid physics ?
note: when I remove all of those above, their models dissapear but their collisions remains.
I've tried replacing every:
- meihan_ground_brick
- meihan_ground_tire
- meihan_ground_fence
- Ground_hay
to no success.
What mesh am I suppose to replace to give mine solid physics ?
note: when I remove all of those above, their models dissapear but their collisions remains.